![]() ![]() Nothing seems to work? Also, there does not seem to be much logging. Updating all of the config files and leaving everything localhost on the server. Updated the DB (using public IP and FQDN different tests), host file entries (and without). I also setup DAC IP to create a DNS name on the internet. After each test cycle everything was shutdown and brought back up (mysql, apache, auth, and world). granted one piece I think I missed in some of the testing was clearing out the WTF and Cache folder from the the WOW client. I have tried just about every guide out there. Running _Server - EmuCoach Version v13.1 Gold - VIP with Solo release. My only comment is it seems like the Realm is joining, but the server is not? I could be confused though in the terminology. I have spent countless hours trying different variables before posting this, but I am at a loss. Help getting this working would be deeply appreciated. I'm really at a loss on how to get the LAN clients to join the realm. Is anyone able to help? Does anyone have a guide for setting this up on a LAN without having to connect to the internet and use DNS?Īs far as I know, port forwarding shouldn't be neccessary (though I have set it up) on a local network and I've never had to port forward for any other LAN servers for other games - only when making them public and using a public IP. However, even after setting the IP in the auth database to 192.168.8.100 (using HeidiSQL and then restarting MySQL), the clients on the network still can only log in but can't actually join the realm to play. (The other solution relies on using a DNS but I'm trying to get the server working locally without needing the internet.) I've search Google and the forums here and the only solution I can find is to edit the table in the auth database and set the address to the internal IP. (So, I'm able to log into the server but can't actually join the realm to play when using another computer on the LAN.) The realm shows but when clicking okay to join, it doesn't actually join the realm and just stays on the realm list. However, if I run the client from a different PC on the network (with realmlist pointing to 192.168.8.100), I can log in to the server - but then I get stuck on the select realm window. The clients start perfectly and I'm able to log in and play provided the client is running on the machine that is also running the server. I changed the realmlist in WTF/config.wtf (or enGB/realmlist.wtf for Cataclysm) to my internal IP: 192.168.8.100. The SQL database runs, authserver.exe and worldserver.exe run without issues. I've tried this is various different Repacks (Dev Apex MoP, EmuCoach Cataclysm to name two), but always get the same result.Įverything installs fine. Everything needs to be locally controlled. I'm trying to set up a private LAN server on an internal network without an internet connection (so can't use options that require the internet such as DNS). ![]()
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